Independent pixel studio

Draw every pixel.
Make every frame count.

A focused, local-first workspace for sprites and animation. Work by hand from first mark to final export, then invite your own model only when it earns a place in the process.

Guest access Offline editor MIT licensed
LIVE PRODUCT CAPTUREselection-transform.zakape Desktop build
Zakape Studio showing a selected group of pixels with resize and rotation handles
ACTUAL WORKBENCH / 1440 × 960Selection handles · pixel grid · frame timeline
REAL INTERFACENo concept render.Captured from the tested desktop build.
Read the workbench

Built for the loop

A real editor first.
No prompt required.

Fast iteration comes from muscle memory, visible state, and files you can trust. Every control stays close to the thing it changes.

01P

Pixel-native tools

Draw, fill, sample, mirror, dither, select, transform, and pan without leaving the canvas loop.

02F2

Independent layers

Separate silhouette, color, and detail with per-layer names, visibility, opacity, and blend state.

03O

Frame-by-frame motion

Reorder frames, tune timing, use onion skinning, and watch the animation while you work.

04E

Outputs that travel

Ship a frame, animated GIF, sprite sheet with metadata, or the open project file.

Your local desk

Open where you left off.

Recent canvases carry their real previews. Changelogs, workspace location, and the complete sprite loop live on an indismissable Home tab.

Projects
Local by default
Working directory
Documents/zakape
Formats
Open, ordinary files
Zakape Studio Home tab with recent work, changelog, and workspace details
HOME / LIVE BUILDResume, create, or open

Optional by design

Your model.
Your endpoint.
Your approval.

Connect local Ollama or a compatible endpoint. The assistant works against an explicit frame or sheet scope, inspects its draft, and returns a reviewable proposal.

  • Private configurationKeys stay on your device.
  • Visible before applyInspect every proposed result.
  • Bounded operationsNo shell or unrestricted code.
Zakape Studio with the Art assistant drawer open beside the canvas
AGENTIC WORKSPACE / REAL CAPTURE
REVIEW SEQUENCE
  1. 01DescribeSet intent and edit scope
  2. 02InspectAgent checks its rendered draft
  3. 03ApproveApply as one undoable edit

Leave with files

From the canvas
to the build.

01 / StillPNGNative or scaled
02 / MotionGIFPer-frame timing
03 / EngineSheet + JSONPredictable metadata
04 / Project.zakapeReadable and portable

Built in public

The studio belongs to the artists who shape it.

Zakape is MIT licensed. Its project format, roadmap, architecture, privacy notes, and visual QA live beside the source.

Read the source